The Event Room
The Event Room is a large area accessible by using the Event warps located in all banks (except Omega) and some spawn areas. Large-scale events are hosted by the Wardens at this arena from time to time. Here you may buy iron shovels and pickaxes when events are hosted. One major reward of winning one of the events was usually levels. Events hosted here include Spleef, Narnia, Bed Event, block parties, and many more creative events.
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HISTORY
There were many incarnations of the Event Room. The first was in an area that was located within the prison complex, with a mini shop, where you would be able to buy iron shovels and pickaxes, and sell cookies for 50 BP each (which you may earn in an event).
The next incarnation of the Event Room came nearly a year after the server was founded. It was moved to a completely enclosed indoor room, bordered with bedrock and glowstone inside of the arena. You could climb up to the top of it with ladders to find a mini viewing area with glass below your feet for a better view of the action. Once again, a mini shop selling iron shovels and pickaxes was included with this Event Room. This phase, however, was not very long-lived, and lasted merely about a month.
Next, the Event Room was moved to the server's End, where it stayed for many months. This Event Room was open-roof and completely surrounded by bedrock walls. Different ranks had different "spawn areas" located around the arena. There was a neutral spawn area, a C, B, A, Elite, and Free spawn area, and a Guard spawn area. In these spawn areas were warps that would take you back to each block's respective areas, and a Chest Keeper Virtual Bank. Below the arena was a water "drain" that eventually filtered into a room with three warp signs: One called Back-to-Prison, one to Replay, and one to Observe. The observe warp took you to an observation rail located above the arena's spawns encompassing the roofs of them.
Today, the Event Room rests in a world dedicated to the irregular rooms that seem to be in the prison complex via warp, such as the Player Market, Noakii's "War" Event area, and several other areas. The Event Room kept its shape and design that was used in the End, so it is pretty much the same today as it had been in the End, with the exception of a single spawn area.
Recently the Event Room had command blocks added to automatically setup the events to make them faster, rather than having a Warden do it by hand; which takes longer.
The next incarnation of the Event Room came nearly a year after the server was founded. It was moved to a completely enclosed indoor room, bordered with bedrock and glowstone inside of the arena. You could climb up to the top of it with ladders to find a mini viewing area with glass below your feet for a better view of the action. Once again, a mini shop selling iron shovels and pickaxes was included with this Event Room. This phase, however, was not very long-lived, and lasted merely about a month.
Next, the Event Room was moved to the server's End, where it stayed for many months. This Event Room was open-roof and completely surrounded by bedrock walls. Different ranks had different "spawn areas" located around the arena. There was a neutral spawn area, a C, B, A, Elite, and Free spawn area, and a Guard spawn area. In these spawn areas were warps that would take you back to each block's respective areas, and a Chest Keeper Virtual Bank. Below the arena was a water "drain" that eventually filtered into a room with three warp signs: One called Back-to-Prison, one to Replay, and one to Observe. The observe warp took you to an observation rail located above the arena's spawns encompassing the roofs of them.
Today, the Event Room rests in a world dedicated to the irregular rooms that seem to be in the prison complex via warp, such as the Player Market, Noakii's "War" Event area, and several other areas. The Event Room kept its shape and design that was used in the End, so it is pretty much the same today as it had been in the End, with the exception of a single spawn area.
Recently the Event Room had command blocks added to automatically setup the events to make them faster, rather than having a Warden do it by hand; which takes longer.